Beat Percussion Fever

( - 2017)

Beat Percussion Fever simulates 44 Brazilian music percussion instruments using exclusive and high-quality audio on iPhone and Android. It was developed by Disco Azul Company.

In this project, I acted as technical coordinator of the development team performing the following tasks:

  • Product conception (with Jamile Vasconcelos)
  • Planning and coordinating application development
  • Modeling and implementation of early prototypes on Android and iPhone
  • Instrument selection through technical feasibility implementation research
  • Performance layout definition
  • Coordination of the Sampling Recording
  • Product site development (backend)
  • SEO and ASO Marketing
  • Music production of demo videos
  • Electric bass performance in demo videos
  • Testing

Project website